View file Mememaker 2.0/ragecomic/scripts/excanvas.js

File size: 20.37Kb
if (!window.CanvasRenderingContext2D) {
    (function () {
        var G_vmlCanvasManager_ = {
            init: function (opt_doc) {
                var doc = opt_doc || document;
                if (/MSIE/.test(navigator.userAgent) && !window.opera) {
                    var self = this;
                    doc.attachEvent("onreadystatechange", function () {
                        self.init_(doc);
                    });
                }
            },
            init_: function (doc, e) {
                if (doc.readyState == "complete") {
                    if (!doc.namespaces["g_vml_"]) {
                        doc.namespaces.add("g_vml_", "urn:schemas-microsoft-com:vml");
                    }
                    var ss = doc.createStyleSheet();
                    ss.cssText = "canvas{display:inline-block;overflow:hidden;" + "text-align:left;}" + "canvas *{behavior:url(#default#VML)}";
                    var els = doc.getElementsByTagName("canvas");
                    for (var i = 0; i < els.length; i++) {
                        if (!els[i].getContext) {
                            this.initElement(els[i]);
                        }
                    }
                }
            },
            fixElement_: function (el) {
                var outerHTML = el.outerHTML;
                var newEl = document.createElement(outerHTML);
                if (outerHTML.slice(-2) != "/>") {
                    var tagName = "/" + el.tagName;
                    var ns;
                    while ((ns = el.nextSibling) && ns.tagName != tagName) {
                        ns.removeNode();
                    }
                    if (ns) {
                        ns.removeNode();
                    }
                }
                el.parentNode.replaceChild(newEl, el);
                return newEl;
            },
            initElement: function (el) {
                el = this.fixElement_(el);
                el.getContext = function () {
                    if (this.context_) {
                        return this.context_;
                    }
                    return this.context_ = new CanvasRenderingContext2D_(this);
                };
                var self = this;
                el.attachEvent("onpropertychange", function (e) {
                    switch (e.propertyName) {
                    case "width":
                    case "height":
                        break;
                    }
                });
                var attrs = el.attributes;
                if (attrs.width && attrs.width.specified) {
                    el.style.width = attrs.width.nodeValue + "px";
                }
                if (attrs.height && attrs.height.specified) {
                    el.style.height = attrs.height.nodeValue + "px";
                }
            }
        };
        G_vmlCanvasManager_.init();
        var dec2hex = [];
        for (var i = 0; i < 16; i++) {
            for (var j = 0; j < 16; j++) {
                dec2hex[i * 16 + j] = i.toString(16) + j.toString(16);
            }
        }

        function createMatrixIdentity() {
            return [[1, 0, 0], [0, 1, 0], [0, 0, 1]];
        }

        function matrixMultiply(m1, m2) {
            var result = createMatrixIdentity();
            for (var x = 0; x < 3; x++) {
                for (var y = 0; y < 3; y++) {
                    var sum = 0;
                    for (var z = 0; z < 3; z++) {
                        sum += m1[x][z] * m2[z][y];
                    }
                    result[x][y] = sum;
                }
            }
            return result;
        }

        function copyState(o1, o2) {
            o2.fillStyle = o1.fillStyle;
            o2.lineCap = o1.lineCap;
            o2.lineJoin = o1.lineJoin;
            o2.lineWidth = o1.lineWidth;
            o2.miterLimit = o1.miterLimit;
            o2.shadowBlur = o1.shadowBlur;
            o2.shadowColor = o1.shadowColor;
            o2.shadowOffsetX = o1.shadowOffsetX;
            o2.shadowOffsetY = o1.shadowOffsetY;
            o2.strokeStyle = o1.strokeStyle;
        }

        function processStyle(styleString) {
            var str, alpha = 1;
            styleString = String(styleString);
            if (styleString.substring(0, 3) == "rgb") {
                var start = styleString.indexOf("(", 3);
                var end = styleString.indexOf(")", start + 1);
                var guts = styleString.substring(start + 1, end).split(",");
                str = "#";
                for (var i = 0; i < 3; i++) {
                    str += dec2hex[parseInt(guts[i])];
                }
                if ((guts.length == 4) && (styleString.substr(3, 1) == "a")) {
                    alpha = guts[3];
                }
            } else {
                str = styleString;
            }
            return [str, alpha];
        }

        function processLineCap(lineCap) {
            switch (lineCap) {
            case "butt":
                return "flat";
            case "round":
                return "round";
            case "square":
            default:
                return "square";
            }
        }

        function CanvasRenderingContext2D_(surfaceElement) {
            this.m_ = createMatrixIdentity();
            this.element_ = surfaceElement;
            this.mStack_ = [];
            this.aStack_ = [];
            this.currentPath_ = [];
            this.strokeStyle = "#000";
            this.fillStyle = "#ccc";
            this.lineWidth = 1;
            this.lineJoin = "miter";
            this.lineCap = "butt";
            this.miterLimit = 10;
            this.globalAlpha = 1;
        };
        var contextPrototype = CanvasRenderingContext2D_.prototype;
        contextPrototype.clearRect = function () {
            this.element_.innerHTML = "";
            this.currentPath_ = [];
        };
        contextPrototype.beginPath = function () {
            this.currentPath_ = [];
        };
        contextPrototype.moveTo = function (aX, aY) {
            this.currentPath_.push({
                type: "moveTo",
                x: aX,
                y: aY
            });
        };
        contextPrototype.lineTo = function (aX, aY) {
            this.currentPath_.push({
                type: "lineTo",
                x: aX,
                y: aY
            });
        };
        contextPrototype.bezierCurveTo = function (aCP1x, aCP1y, aCP2x, aCP2y, aX, aY) {
            this.currentPath_.push({
                type: "bezierCurveTo",
                cp1x: aCP1x,
                cp1y: aCP1y,
                cp2x: aCP2x,
                cp2y: aCP2y,
                x: aX,
                y: aY
            });
        };
        contextPrototype.quadraticCurveTo = function (aCPx, aCPy, aX, aY) {
            this.bezierCurveTo(aCPx, aCPy, aCPx, aCPy, aX, aY);
        };
        contextPrototype.arc = function (aX, aY, aRadius, aStartAngle, aEndAngle, aClockwise) {
            if (!aClockwise) {
                var t = aStartAngle;
                aStartAngle = aEndAngle;
                aEndAngle = t;
            }
            var xStart = aX + (Math.cos(aStartAngle) * aRadius);
            var yStart = aY + Math.round(Math.sin(aStartAngle) * aRadius);
            var xEnd = aX + (Math.cos(aEndAngle) * aRadius);
            var yEnd = aY + Math.round(Math.sin(aEndAngle) * aRadius);
            this.currentPath_.push({
                type: "arc",
                x: aX,
                y: aY,
                radius: aRadius,
                xStart: xStart,
                yStart: yStart,
                xEnd: xEnd,
                yEnd: yEnd
            });
        };
        contextPrototype.rect = function (aX, aY, aWidth, aHeight) {
            this.moveTo(aX, aY);
            this.lineTo(aX + aWidth, aY);
            this.lineTo(aX + aWidth, aY + aHeight);
            this.lineTo(aX, aY + aHeight);
            this.closePath();
        };
        contextPrototype.strokeRect = function (aX, aY, aWidth, aHeight) {
            this.beginPath();
            this.moveTo(aX, aY);
            this.lineTo(aX + aWidth, aY);
            this.lineTo(aX + aWidth, aY + aHeight);
            this.lineTo(aX, aY + aHeight);
            this.closePath();
            this.stroke();
        };
        contextPrototype.fillRect = function (aX, aY, aWidth, aHeight) {
            this.beginPath();
            this.moveTo(aX, aY);
            this.lineTo(aX + aWidth, aY);
            this.lineTo(aX + aWidth, aY + aHeight);
            this.lineTo(aX, aY + aHeight);
            this.closePath();
            this.fill();
        };
        contextPrototype.createLinearGradient = function (aX0, aY0, aX1, aY1) {
            var gradient = new CanvasGradient_("gradient");
            return gradient;
        };
        contextPrototype.createRadialGradient = function (aX0, aY0, aR0, aX1, aY1, aR1) {
            var gradient = new CanvasGradient_("gradientradial");
            gradient.radius1_ = aR0;
            gradient.radius2_ = aR1;
            gradient.focus_.x = aX0;
            gradient.focus_.y = aY0;
            return gradient;
        };
        contextPrototype.drawImage = function (image, var_args) {
            var dx, dy, dw, dh, sx, sy, sw, sh;
            var w = image.width;
            var h = image.height;
            if (arguments.length == 3) {
                dx = arguments[1];
                dy = arguments[2];
                sx = sy = 0;
                sw = dw = w;
                sh = dh = h;
            } else if (arguments.length == 5) {
                dx = arguments[1];
                dy = arguments[2];
                dw = arguments[3];
                dh = arguments[4];
                sx = sy = 0;
                sw = w;
                sh = h;
            } else if (arguments.length == 9) {
                sx = arguments[1];
                sy = arguments[2];
                sw = arguments[3];
                sh = arguments[4];
                dx = arguments[5];
                dy = arguments[6];
                dw = arguments[7];
                dh = arguments[8];
            } else {
                throw "Invalid number of arguments";
            }
            var d = this.getCoords_(dx, dy);
            var w2 = (sw / 2);
            var h2 = (sh / 2);
            var vmlStr = [];
            vmlStr.push(' <g_vml_:group', ' coordsize="100,100"', ' coordorigin="0, 0"', ' style="width:100px;height:100px;position:absolute;');
            if (this.m_[0][0] != 1 || this.m_[0][1]) {
                var filter = [];
                filter.push("M11='", this.m_[0][0], "',", "M12='", this.m_[1][0], "',", "M21='", this.m_[0][1], "',", "M22='", this.m_[1][1], "',", "Dx='", d.x, "',", "Dy='", d.y, "'");
                var max = d;
                var c2 = this.getCoords_(dx + dw, dy);
                var c3 = this.getCoords_(dx, dy + dh);
                var c4 = this.getCoords_(dx + dw, dy + dh);
                max.x = Math.max(max.x, c2.x, c3.x, c4.x);
                max.y = Math.max(max.y, c2.y, c3.y, c4.y);
                vmlStr.push(" padding:0 ", Math.floor(max.x), "px ", Math.floor(max.y), "px 0;filter:progid:DXImageTransform.Microsoft.Matrix(", filter.join(""), ", sizingmethod='clip');")
            } else {
                vmlStr.push(" top:", d.y, "px;left:", d.x, "px;")
            }
            vmlStr.push(' ">', '<g_vml_:image src="', image.src, '"', ' style="width:', dw, ';', ' height:', dh, ';"', ' cropleft="', sx / w, '"', ' croptop="', sy / h, '"', ' cropright="', (w - sx - sw) / w, '"', ' cropbottom="', (h - sy - sh) / h, '"', ' />', '</g_vml_:group>');
            this.element_.insertAdjacentHTML("BeforeEnd", vmlStr.join(""));
        };
        contextPrototype.stroke = function (aFill) {
            var lineStr = [];
            var lineOpen = false;
            var a = processStyle(aFill ? this.fillStyle : this.strokeStyle);
            var color = a[0];
            var opacity = a[1] * this.globalAlpha;
            lineStr.push('<g_vml_:shape', ' fillcolor="', color, '"', ' filled="', Boolean(aFill), '"', ' style="position:absolute;width:10;height:10;"', ' coordorigin="0 0" coordsize="10 10"', ' stroked="', !aFill, '"', ' strokeweight="', this.lineWidth, '"', ' strokecolor="', color, '"', ' path="');
            var newSeq = false;
            var min = {
                x: null,
                y: null
            };
            var max = {
                x: null,
                y: null
            };
            for (var i = 0; i < this.currentPath_.length; i++) {
                var p = this.currentPath_[i];
                if (p.type == "moveTo") {
                    lineStr.push(" m ");
                    var c = this.getCoords_(p.x, p.y);
                    lineStr.push(Math.floor(c.x), ",", Math.floor(c.y));
                } else if (p.type == "lineTo") {
                    lineStr.push(" l ");
                    var c = this.getCoords_(p.x, p.y);
                    lineStr.push(Math.floor(c.x), ",", Math.floor(c.y));
                } else if (p.type == "close") {
                    lineStr.push(" x ");
                } else if (p.type == "bezierCurveTo") {
                    lineStr.push(" c ");
                    var c = this.getCoords_(p.x, p.y);
                    var c1 = this.getCoords_(p.cp1x, p.cp1y);
                    var c2 = this.getCoords_(p.cp2x, p.cp2y);
                    lineStr.push(Math.floor(c1.x), ",", Math.floor(c1.y), ",", Math.floor(c2.x), ",", Math.floor(c2.y), ",", Math.floor(c.x), ",", Math.floor(c.y));
                } else if (p.type == "arc") {
                    lineStr.push(" ar ");
                    var c = this.getCoords_(p.x, p.y);
                    var cStart = this.getCoords_(p.xStart, p.yStart);
                    var cEnd = this.getCoords_(p.xEnd, p.yEnd);
                    var absXScale = this.m_[0][0];
                    var absYScale = this.m_[1][1];
                    lineStr.push(Math.floor(c.x - absXScale * p.radius), ",", Math.floor(c.y - absYScale * p.radius), " ", Math.floor(c.x + absXScale * p.radius), ",", Math.floor(c.y + absYScale * p.radius), " ", Math.floor(cStart.x), ",", Math.floor(cStart.y), " ", Math.floor(cEnd.x), ",", Math.floor(cEnd.y));
                }
                if (c) {
                    if (min.x == null || c.x < min.x) {
                        min.x = c.x;
                    }
                    if (max.x == null || c.x > max.x) {
                        max.x = c.x;
                    }
                    if (min.y == null || c.y < min.y) {
                        min.y = c.y;
                    }
                    if (max.y == null || c.y > max.y) {
                        max.y = c.y;
                    }
                }
            }
            lineStr.push(' ">');
            if (typeof this.fillStyle == "object") {
                var focus = {
                    x: "50%",
                    y: "50%"
                };
                var width = (max.x - min.x);
                var height = (max.y - min.y);
                var dimension = (width > height) ? width : height;
                focus.x = Math.floor((this.fillStyle.focus_.x / width) * 100 + 50) + "%";
                focus.y = Math.floor((this.fillStyle.focus_.y / height) * 100 + 50) + "%";
                var colors = [];
                if (this.fillStyle.type_ == "gradientradial") {
                    var inside = (this.fillStyle.radius1_ / dimension * 100);
                    var expansion = (this.fillStyle.radius2_ / dimension * 100) - inside;
                } else {
                    var inside = 0;
                    var expansion = 100;
                }
                var insidecolor = {
                    offset: null,
                    color: null
                };
                var outsidecolor = {
                    offset: null,
                    color: null
                };
                this.fillStyle.colors_.sort(function (cs1, cs2) {
                    return cs1.offset - cs2.offset;
                });
                for (var i = 0; i < this.fillStyle.colors_.length; i++) {
                    var fs = this.fillStyle.colors_[i];
                    colors.push((fs.offset * expansion) + inside, "% ", fs.color, ",");
                    if (fs.offset > insidecolor.offset || insidecolor.offset == null) {
                        insidecolor.offset = fs.offset;
                        insidecolor.color = fs.color;
                    }
                    if (fs.offset < outsidecolor.offset || outsidecolor.offset == null) {
                        outsidecolor.offset = fs.offset;
                        outsidecolor.color = fs.color;
                    }
                }
                colors.pop();
                lineStr.push('<g_vml_:fill', ' color="', outsidecolor.color, '"', ' color2="', insidecolor.color, '"', ' type="', this.fillStyle.type_, '"', ' focusposition="', focus.x, ', ', focus.y, '"', ' colors="', colors.join(""), '"', ' opacity="', opacity, '" />');
            } else if (aFill) {
                lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity, '" />');
            } else {
                lineStr.push('<g_vml_:stroke', ' opacity="', opacity, '"', ' joinstyle="', this.lineJoin, '"', ' miterlimit="', this.miterLimit, '"', ' endcap="', processLineCap(this.lineCap), '"', ' weight="', this.lineWidth, 'px"', ' color="', color, '" />');
            }
            lineStr.push("</g_vml_:shape>");
            this.element_.insertAdjacentHTML("beforeEnd", lineStr.join(""));
            this.currentPath_ = [];
        };
        contextPrototype.fill = function () {
            this.stroke(true);
        }
        contextPrototype.closePath = function () {
            this.currentPath_.push({
                type: "close"
            });
        };
        contextPrototype.getCoords_ = function (aX, aY) {
            return {
                x: (aX * this.m_[0][0] + aY * this.m_[1][0] + this.m_[2][0]),
                y: (aX * this.m_[0][1] + aY * this.m_[1][1] + this.m_[2][1])
            }
        };
        contextPrototype.save = function () {
            var o = {};
            copyState(this, o);
            this.aStack_.push(o);
            this.mStack_.push(this.m_);
            this.m_ = matrixMultiply(createMatrixIdentity(), this.m_);
        };
        contextPrototype.restore = function () {
            copyState(this.aStack_.pop(), this);
            this.m_ = this.mStack_.pop();
        };
        contextPrototype.translate = function (aX, aY) {
            var m1 = [
                [1, 0, 0],
                [0, 1, 0],
                [aX, aY, 1]
            ];
            this.m_ = matrixMultiply(m1, this.m_);
        };
        contextPrototype.rotate = function (aRot) {
            var c = Math.cos(aRot);
            var s = Math.sin(aRot);
            var m1 = [
                [c, s, 0],
                [-s, c, 0],
                [0, 0, 1]
            ];
            this.m_ = matrixMultiply(m1, this.m_);
        };
        contextPrototype.scale = function (aX, aY) {
            var m1 = [
                [aX, 0, 0],
                [0, aY, 0],
                [0, 0, 1]
            ];
            this.m_ = matrixMultiply(m1, this.m_);
        };
        contextPrototype.clip = function () {};
        contextPrototype.arcTo = function () {};
        contextPrototype.createPattern = function () {
            return new CanvasPattern_;
        };

        function CanvasGradient_(aType) {
            this.type_ = aType;
            this.radius1_ = 0;
            this.radius2_ = 0;
            this.colors_ = [];
            this.focus_ = {
                x: 0,
                y: 0
            };
        }
        CanvasGradient_.prototype.addColorStop = function (aOffset, aColor) {
            aColor = processStyle(aColor);
            this.colors_.push({
                offset: 1 - aOffset,
                color: aColor
            });
        };

        function CanvasPattern_() {}
        G_vmlCanvasManager = G_vmlCanvasManager_;
        CanvasRenderingContext2D = CanvasRenderingContext2D_;
        CanvasGradient = CanvasGradient_;
        CanvasPattern = CanvasPattern_;
    })();
}